Story Time: Of sandstorms and time loops
Back in the year 2005-2006, while working on Evil Islands: Spring on Jigran project, we have noticed something really weird. Evil Islands has this weather system, where to each game zone one of the...
View ArticleStory Time: Of becoming a Game Designer
People who like video games usually have a story of the first one they have ever played, how they were amazed by it, what feelings they have experienced. I don’t have a story like that. I don’t...
View ArticleEvil Islands
Evil Islands is a Russian tactical RPG released way back in the year 2000. … Well, gee, I feel old now. As I’ve written in my last post, it has inspired my venture into the Game Design territory, and I...
View ArticleEvil Islands Playtest Story (Translation)
What goes below is a translation of an article written by Aleksei Sviridov back in the year 2000. Aleksei was the lead writer of Evil Islands. This article was my first glimpse into the world of game...
View ArticleStory Time: Of Polish Evil Islands servers
This is a very weird one. Evil Islands had a bunch of master-servers for its online component: Russian, English, German, Polish, French, some others. A few years after release, though, none of them...
View ArticleThe 5 Extra Coins in Hearthstone
Hearthstone is probably my second most-played game ever, the first one being Evil Islands which I was playing for about 8 years straight, so it’s hard to beat that, but Hearthstone – I did some...
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